After that you can interrogate in hopes of a confession and ultimately locking them up to make the Sim World a better place. After successfully finding and capturing the suspect you can shoot the mugshot, and process them. Once you get closer and can identify a witness you can throw out an all points bulletin which throws you into a location where the suspect has been seen. Based in the police department (which is fully planned out from interrogation rooms, to holding cells, to office areas) you grab a case to start investigating and right away jump into interviewing and searching for clues. From talking to witnesses to scouring crime scenes for clues, this career path never seemed dull or overly repetitive. Being a detective was always entertaining and fun.
The detective career path was the highlight of the expansion for me.
There is also the option to open your very own business and run it, although it unfortunately was one of the worst parts of the expansion. Each path features its own very expansive workplace in which you can actually play and be a part of the work day. There are three new career paths the doctor, scientist, and detective. Much like The Sims 2’s Open for Business, and the Sims 3 Ambitions, Get to Work is all about advancing your Sims careers and opening up how you make your money. Get to Work, the first expansion for Sims 4, does just that and could be the beginning to making the Sims 4 the best game in the series. Though patches have added and improved the game vastly since launch, the inevitable expansions are what build on the Sims games and keep gamers coming back. The Sims 4 suffered a lackluster launch and was not the game Sim-fanatics were craving.